Powered by open-source TRELLIS-class 3D generation

From a single image to a 3D model in minutes

MeshAura turns a single image into a textured, game-ready 3D asset. Preview in the browser, download as GLB, ship it.

Prepaid, from $10 · Pay only for what you generate

See it in action

Real results from the pipeline. Click any model to spin it around in your browser — the same interactive GLB you download.

Input imageInput image
3D result

Steampunk '50s fridge

A single photoreal render of a mad-science-modded retro fridge → a fully textured 3D model, gauges, pipes and all, from one image.

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3D result

Cantonese battle carrier

An ornate capital ship concept, dragon reliefs and all → a fully textured, game-ready 3D model you can spin and download.

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3D result

Cantonese fighter

Concept art of an ornate sci-fi vessel → a fully textured, game-ready 3D model in minutes.

Input imageInput image
3D result

Cantonese space station

An intricate sci-fi station concept → a detailed, fully textured 3D model you can spin and download.

Input imageInput image
3D result

Future space marine

A sci-fi character concept → a full character model, ready for games or collectibles.

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3D result

Cute robot

A stylized character concept → a clean, appealing 3D model with game-ready topology.

Everything you need to ship 3D assets

🖼️

Image to 3D

Upload a single photo or concept art and get a fully textured 3D mesh back in about a minute. No modeling skills required.

🎨

Full PBR materials

Every model ships with physically-based textures — base color, roughness, and metallic — so assets look right under your engine's lighting, not just in a preview.

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GLB, STL & OBJ export

Every model exports to GLB for game engines, STL for 3D-printing slicers, and OBJ for DCC tools — clean topology and PBR textures included.

Developer API

Generate models programmatically with a simple REST API and per-generation pricing — drop image-to-3D straight into your pipeline or product.

How it works

1

Upload an image

Drop in a photo or a piece of concept art.

2

Generate

Our GPU pipeline builds a textured 3D mesh.

3

Preview & download

Inspect it in the browser, then export GLB, STL, or OBJ.

Frequently asked questions

What input works best for image-to-3D?

A single clear image of one object on a simple background gives the best results. Concept art, product photos, and character renders all work well.

What formats can I download?

Every generation gives you GLB (for Unity, Unreal, Godot, Blender), STL (ready for 3D-printing slicers), and OBJ (for legacy DCC pipelines).

How long does a generation take?

Usually 3–6 minutes end to end. The first run after a quiet period is slower while a GPU warms up; the generate screen shows a live progress timer.

Do I own the models I generate?

Yes. Assets you generate are yours to use in personal and commercial projects.

How does pricing work?

Prepaid and pay-as-you-go: add funds to your account (from $10) and each generation bills the compute it actually uses. We show an estimate before you run — a typical model is around $0.35 — but it's an indication, not a fixed price, and can vary with your input. No subscription, funds are valid for 6 months from your most recent top-up, and failed generations are refunded automatically.

Can I see results before paying?

Yes — the demos on our homepage are real, interactive results you can spin around. When you're ready, add funds (from $10) and generate your own; you only pay for generations that succeed.

Ready to build in 3D?

Create an account, add funds, and generate your first model in minutes.

Get started