Powered by open-source TRELLIS-class 3D generation
From a single image to a 3D model in minutes
MeshAura turns a single image into a textured, game-ready 3D asset. Preview in the browser, download as GLB, ship it.
Prepaid, from $10 · Pay only for what you generate
See it in action
Real results from the pipeline. Click any model to spin it around in your browser — the same interactive GLB you download.
Input imageSteampunk '50s fridge
A single photoreal render of a mad-science-modded retro fridge → a fully textured 3D model, gauges, pipes and all, from one image.
Input imageCantonese battle carrier
An ornate capital ship concept, dragon reliefs and all → a fully textured, game-ready 3D model you can spin and download.
Input imageCantonese fighter
Concept art of an ornate sci-fi vessel → a fully textured, game-ready 3D model in minutes.
Input imageCantonese space station
An intricate sci-fi station concept → a detailed, fully textured 3D model you can spin and download.
Input imageFuture space marine
A sci-fi character concept → a full character model, ready for games or collectibles.
Input imageCute robot
A stylized character concept → a clean, appealing 3D model with game-ready topology.
Everything you need to ship 3D assets
Image to 3D
Upload a single photo or concept art and get a fully textured 3D mesh back in about a minute. No modeling skills required.
Full PBR materials
Every model ships with physically-based textures — base color, roughness, and metallic — so assets look right under your engine's lighting, not just in a preview.
GLB, STL & OBJ export
Every model exports to GLB for game engines, STL for 3D-printing slicers, and OBJ for DCC tools — clean topology and PBR textures included.
Developer API
Generate models programmatically with a simple REST API and per-generation pricing — drop image-to-3D straight into your pipeline or product.
How it works
Upload an image
Drop in a photo or a piece of concept art.
Generate
Our GPU pipeline builds a textured 3D mesh.
Preview & download
Inspect it in the browser, then export GLB, STL, or OBJ.
Frequently asked questions
›What input works best for image-to-3D?
A single clear image of one object on a simple background gives the best results. Concept art, product photos, and character renders all work well.
›What formats can I download?
Every generation gives you GLB (for Unity, Unreal, Godot, Blender), STL (ready for 3D-printing slicers), and OBJ (for legacy DCC pipelines).
›How long does a generation take?
Usually 3–6 minutes end to end. The first run after a quiet period is slower while a GPU warms up; the generate screen shows a live progress timer.
›Do I own the models I generate?
Yes. Assets you generate are yours to use in personal and commercial projects.
›How does pricing work?
Prepaid and pay-as-you-go: add funds to your account (from $10) and each generation bills the compute it actually uses. We show an estimate before you run — a typical model is around $0.35 — but it's an indication, not a fixed price, and can vary with your input. No subscription, funds are valid for 6 months from your most recent top-up, and failed generations are refunded automatically.
›Can I see results before paying?
Yes — the demos on our homepage are real, interactive results you can spin around. When you're ready, add funds (from $10) and generate your own; you only pay for generations that succeed.
Ready to build in 3D?
Create an account, add funds, and generate your first model in minutes.
Get started